Exemple de Programme Python :
from mcse.minecraft import Minecraft
mc = Minecraft.create() # pour connexion en local#
# entités spawnables et non spawnables présentes dans le jeu
entites = mc.getAllEntityTypes()
print(entites)
['DROPPED_ITEM', 'EXPERIENCE_ORB', 'AREA_EFFECT_CLOUD', 'ELDER_GUARDIAN', 'WITHER_SKELETON', 'STRAY', 'EGG', 'LEASH_HITCH', 'PAINTING', 'ARROW', 'SNOWBALL', 'FIREBALL', 'SMALL_FIREBALL', 'ENDER_PEARL', 'ENDER_SIGNAL', 'SPLASH_POTION', 'THROWN_EXP_BOTTLE', 'ITEM_FRAME', 'WITHER_SKULL', 'PRIMED_TNT', 'FALLING_BLOCK', 'FIREWORK', 'HUSK', 'SPECTRAL_ARROW', 'SHULKER_BULLET', 'DRAGON_FIREBALL', 'ZOMBIE_VILLAGER', 'SKELETON_HORSE', 'ZOMBIE_HORSE', 'ARMOR_STAND', 'DONKEY', 'MULE', 'EVOKER_FANGS', 'EVOKER', 'VEX', 'VINDICATOR', 'ILLUSIONER', 'MINECART_COMMAND', 'BOAT', 'MINECART', 'MINECART_CHEST', 'MINECART_FURNACE', 'MINECART_TNT', 'MINECART_HOPPER', 'MINECART_MOB_SPAWNER', 'CREEPER', 'SKELETON', 'SPIDER', 'GIANT', 'ZOMBIE', 'SLIME', 'GHAST', 'ZOMBIFIED_PIGLIN', 'ENDERMAN', 'CAVE_SPIDER', 'SILVERFISH', 'BLAZE', 'MAGMA_CUBE', 'ENDER_DRAGON', 'WITHER', 'BAT', 'WITCH', 'ENDERMITE', 'GUARDIAN', 'SHULKER', 'PIG', 'SHEEP', 'COW', 'CHICKEN', 'SQUID', 'WOLF', 'MUSHROOM_COW', 'SNOWMAN', 'OCELOT', 'IRON_GOLEM', 'HORSE', 'RABBIT', 'POLAR_BEAR', 'LLAMA', 'LLAMA_SPIT', 'PARROT', 'VILLAGER', 'ENDER_CRYSTAL', 'TURTLE', 'PHANTOM', 'TRIDENT', 'COD', 'SALMON', 'PUFFERFISH', 'TROPICAL_FISH', 'DROWNED', 'DOLPHIN', 'CAT', 'PANDA', 'PILLAGER', 'RAVAGER', 'TRADER_LLAMA', 'WANDERING_TRADER', 'FOX', 'BEE', 'HOGLIN', 'PIGLIN', 'STRIDER', 'ZOGLIN', 'FISHING_HOOK', 'LIGHTNING', 'PLAYER', 'UNKNOWN']